



There is a master key available somewhere on the island - find it and you can unlock access to any occupied room in the apartments for 5 minutes.
Need a hint as to what room to burgle? There might be a guard in the basement who has more information.


To get started, simply approach the shop and interact with the contract hanging out front, and you'll get a breakdown of how much it costs. This includes a non-refundable upfront scrap fee as well as a per-hour (real-time) scrap cost. You will need at least 12 hours of rent available to open the store.
Once open, you can modify the sale listings and adjust stock levels like any other Vending Machine. These shops cannot be accessed by drone, but you can modify the sign above the shop to add some personal flair.

All of the shops already taken? After a shop has been open for 6 hours, you may take it over, but you will pay x2 on both the upfront scrap cost and per-hour rent. This will continue to escalate (3x, 4x, etc) if someone else takes over the shop after 6 hours until eventually someone runs out of rent and the shop (and cost multiplier) resets.
If a shop is taken over or closes and it has your belongings in its inventory, you may return to the shop to retrieve them. Just interact with the shop to pick up your items. These items will only last 24 hours though, so be quick!
Be warned, the master key can also be used on these stores so your items could be stolen if you try and store valuable goods.

Accelerated Progression

RAID WINDOWs







We've extended last month's Torch animation system to support one handed melee weapons. We're just testing this out on the vanilla Hatchet for now, but once we're happy with the results we'll roll this out to other melee weapons. This allows for nicer movement while holding a weapon while still allowing two handed animations like throwing to play as expected.

This month, we’re introducing the Glowing Wallpaper Pack.

Brighten up your base with this collection of 27 wall, floor, and ceiling wallpapers. Featuring luminous neon, glowing graffiti, foxfire fungi, and more. Whether you’re building the coziest crib or an industrial powerhouse, this pack has something for everyone.
These wallpapers look great in the day, but are even more special when the lights go out.
- Stars And Planets
- Mushrooms
- Firearms
- Explosions
- Graffiti Murals (3 variants)
- Neon Shapes (3 variants)
- Foxfire Fungi
- Glow In The Dark Stars
- Fireflies
- Graffiti Murals (4 variants)
- Foxfire Fungi
- Directional Graffiti (6 variants)
- Glow In The Dark Carpet (3 variants)

Jobs 3 is now default, Jobs 2 to be removed
- Use of UniTask library to avoid allocations from multithreading code
- Speeds up per frame player snapshot sending by using new fuzzy pool and removing buffer preallocation
- Runs portions of player network subscription updates in parallel
- Schedules EAC and Analytics tasks earlier to avoid main thread waiting on them
- Parallelized remaining server Anti Hack logic
New Jobs 4 level


Picked Skin Grey Out
Picked Skin is now Greyed Out

Auto Sorted
Vending machines and fridges now support storage adaptor auto-sorting

Inventory Player Model
Player model quality now changes within the inventory to yield better performance

Footstep Frequency
Adjusted the footstep frequency to be closer to the old player rig

Get ready to cuddle up with a bear that’s not only adorable but also changing lives!
Starting July 2nd, Rust will host a massive charity drive to raise money for two incredible causes: Cancer Research UK and Ronald McDonald House UK.
Rust is also partnering with some of the biggest names in the Rust community! Throughout the drive, partnered creators will be hosting their own fundraising streams, with free Twitch Drops to also help raise awareness of the charities and allow players to show even more support.
We even have a











